![]() If you're a big frilly woozer, don't bother with Street Fighter 2. But then, I never was home-made apple pie sort of dude. I also like the 'intermission' screens that display the broken, blood-drenched puss of the meathead you just massacred. What I like about this game are the digitised battle sounds the grunts, groans, and the sound of a body being compressed into something the size of a sandwich tin. But again, if you love music, go fondle a juke box. It sounds nice, has a good feel to add to the action and changes with each scene. ![]() ![]() The backgrounds are nice and colorful - who cares? Who has time to admire the art spent in drawing scenes of America, Brazil, Japan? Or the limited, almost comical animation of the background cast? Not when there's some gorilla-faced yob built like a brick cack-house to pummel into submission. In the background, awed onlookers watch the battle - but they're like wallpaper to be ignored. There's plenty of those lovely OOOMPH, CRRRACK and EURGHHHG sounds when you land a big one on a baddie. NForce 01 (July 1992) - "To put it plainly, Street Fighter 2 is a nice piece of work with well defined graphics, strongly drawn backgrounds with sharp edges and good definition. ![]()
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